Asset lighting, Shader/Material development, dynamic in/out/flip animations for all elements, Real-time changeable price and asset animation positions.
Happy Birthday Floating Element
Shader Development, Particle Creation, Intro Animation, Scripting, and Exposing functions for bringing in the element, bringing the element out, and changing the name/headshot at any real-time moment.
Balloon Spawn/Burst timing script, dynamic balloon count and on demand spawn.
Balloon Shader development; game mechanic scripting; 3D Design/Material; In animation with scripts for on command balloon flash, release, and burst, exposed to operator.
Game is answering 3 questions, each right answer releases a balloon, all 3 right answers the last balloon pops.